3D Art · 2026
Thompson Submachine Gun
Role 3D Modelling
Client Freelancer
Overview
This 3D model of the Thompson submachine gun has been designed with a high level of detail, capturing the iconic essence of this historic weapon. It was created in Blender and textured in Substance Painter, incorporating realistic materials using a PBR workflow. The model features optimized topology, making it ideal for both real-time video games and high-quality renders. Special attention was given to details such as metal surfaces, natural wear, and wooden parts to achieve an authentic and visually appealing finish.
Software Stack
Blender Substance Painter Affinity Unreal Engine 5
Technical Specs
Modules 8 pieces
Texture sets 40 tiling materials
VFX CGI
Platform PC
Gallery