/CHARLIE.CABRERA
Portfolio · Charlie Cabrera

I craft stories
through image

Multimedia creator working across 3D art, video, photography and documentary — from video games and architectural visualization to brand films and long-form storytelling.

04
Disciplines
+5
Years
2018
PS Talents
Games MX
Featured multimedia work
Featured Work
CHARLIE CABRERA
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01
01 — About Me

About Charlie

I'm a multimedia creator working across 3D art, video, photography and documentary — translating ideas into images that hold their weight on screen.

I move comfortably between video games, architectural visualization, brand films and long-form storytelling. Independent commissions and embedded collaborations across both creative agencies and production teams.

Charlie Cabrera 3D artist
Charlie Cabrera
Multimedia Creator
— Selected Projects

My Works

A cross-discipline cut — 3D art, architectural visualization, video, photography and documentary work.

3D ART ARCHITECTURAL VIZ VIDEO & FILM PHOTOGRAPHY DOCUMENTARY
3D ART ARCHITECTURAL VIZ VIDEO & FILM PHOTOGRAPHY DOCUMENTARY
02
02 — Career Path

My Experience

Cross-discipline professional path across game development, video production, photography and documentary work.

Current

Multimedia Creator — Freelance

Independent · Cross-Discipline

Independent commissions and collaborations across 3D art, architectural visualization, brand video, photography and documentary. Lead from brief to final delivery.

2020+

Video & Film Production

Brand Films · Music · Documentary

Direction, editing, color grade and post-production for clients and personal long-form pieces. Story-first across formats and runtimes.

2018+

3D Artist / Environment Artist

Game Studios · Production Teams

Work in multidisciplinary teams contributing 3D assets, environments and look-dev for video games and digital experiences.

2018

Semifinalist

PlayStation Talents

Recognition at the official PlayStation call for emerging video game development talent.

Award

1st Place

National Video Games Contest MX

First place in a national competition, validating the technical and artistic quality of the work.

03
03 — Stack

My Tools

Cross-discipline stack — 3D, video post, photo retouch, and on-set capture. The right tool for the right shot.

3D & Real-Time
Blender
Modeling · Sculpting · Render
Unreal Engine
Real-Time · Lighting · Cinematics
Substance Suite
Texturing · PBR Materials
Video & Post
DaVinci Resolve
Color · Edit · Finishing
Premiere & After Effects
Edit · Motion Graphics
CapCut
Social Cuts · Quick Edits
Photo & Design
Lightroom
Photo Develop · Color
Photoshop
Retouch · Composite
Affinity Suite
2D Design · Publisher
Camera & Capture
Mirrorless Bodies
Stills · Video · Doc
Cine Lenses
Manual Focus · Anamorphic
Field Audio
Boom · Lavalier · Recorder
— What I Offer

My Services

Five disciplines under one roof — pick a service or combine several into a single production.

01 / 05
01
Service · 01

3D Art

Photorealistic and stylized 3D for video games, brand campaigns and digital experiences. Modeling, texturing, lighting and real-time integration in Unreal.

  • Environment art
  • Hard surface & props
  • Real-time / Unreal
3D Art
02
Service · 02

Architectural Viz

Photoreal renders and walkthroughs for architects, studios and developers. From concept block-outs to final cinematic shots — interiors and exteriors.

  • Interior & exterior
  • Animated walkthroughs
  • Material & lighting studies
Architectural Viz
03
Service · 03

Video & Film

Brand films, music videos, social cuts and reels. Direction, editing, color grade and motion design — story-first across every length.

  • Brand & promo films
  • Editing & color grade
  • Motion graphics
Video & Film
04
Service · 04

Photography

Editorial, lifestyle and product photography. Natural-light portraits, location shoots and curated series with full digital post-production.

  • Editorial & lifestyle
  • Product & still-life
  • Retouching & series
Photography
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Service · 05

Documentary

Long-form storytelling for organizations, NGOs and personal projects. Pre-production, fieldwork, interviews, edit and distribution-ready masters.

  • Field production
  • Interview-led narratives
  • Festival-ready cuts
Documentary
04
04 — Featured Achievements

My Recognitions

Milestones that validate the work: contests, semifinals, and recognitions across the video game industry.

PS 2018
PlayStation Talents Semifinalist

Official recognition for emerging talent in game development.

MX
1st Place — National Video Games Contest MX

First place at national level for original 3D work.

ART ArtStation
Featured 3D Art

Selected pieces featured on the platform.

BE Adobe
Behance Curated

Multimedia work picked into curated galleries.

DOC
Documentary Selection

Long-form work shown in independent screenings.

EDT
Editorial Photo Feature

Photography series published in editorial outlets.

— Let's Build Together

Get In Touch

Got a project in mind? A 3D piece, an architectural render, a brand film, a photo series, a documentary — send me a brief and I'll reply within 24 hours.

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