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— Stack & Pipeline

My Tools

03
03 — Stack

My Tools

Cross-discipline stack — 3D, video post, photo retouch, and on-set capture. The right tool for the right shot.

3D & Real-Time
Blender
Modeling · Sculpting · Render
Unreal Engine
Real-Time · Lighting · Cinematics
Substance Suite
Texturing · PBR Materials
Video & Post
DaVinci Resolve
Color · Edit · Finishing
Premiere & After Effects
Edit · Motion Graphics
CapCut
Social Cuts · Quick Edits
Photo & Design
Lightroom
Photo Develop · Color
Photoshop
Retouch · Composite
Affinity Suite
2D Design · Publisher
Camera & Capture
Mirrorless Bodies
Stills · Video · Doc
Cine Lenses
Manual Focus · Anamorphic
Field Audio
Boom · Lavalier · Recorder
— Pipeline

From Brief to Final Master

STEP 01
Brief
Notion · Figma

Scope, references, mood

STEP 02
Capture
Camera · Blender

Shoot or model the source

STEP 03
Build
Substance · Unreal

Texture, light, comp

STEP 04
Edit
Resolve · Premiere

Cut, color, motion

STEP 05
Deliver
Files · Masters

Engine, web, print, festival

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