— Stack & Pipeline
My Tools
03
03 — Stack
My Tools
Cross-discipline stack — 3D, video post, photo retouch, and on-set capture. The right tool for the right shot.
3D & Real-Time
Blender
Modeling · Sculpting · Render
Unreal Engine
Real-Time · Lighting · Cinematics
Substance Suite
Texturing · PBR Materials
Video & Post
DaVinci Resolve
Color · Edit · Finishing
Premiere & After Effects
Edit · Motion Graphics
CapCut
Social Cuts · Quick Edits
Photo & Design
Lightroom
Photo Develop · Color
Photoshop
Retouch · Composite
Affinity Suite
2D Design · Publisher
Camera & Capture
Mirrorless Bodies
Stills · Video · Doc
Cine Lenses
Manual Focus · Anamorphic
Field Audio
Boom · Lavalier · Recorder
— Pipeline
From Brief to Final Master
STEP 01
Brief
Notion · Figma
Scope, references, mood
STEP 02
Capture
Camera · Blender
Shoot or model the source
STEP 03
Build
Substance · Unreal
Texture, light, comp
STEP 04
Edit
Resolve · Premiere
Cut, color, motion
STEP 05
Deliver
Files · Masters
Engine, web, print, festival