3D Art · 2024
Cyber Knight
Role Character Artist
Client Personal Project
— Overview
A high-fidelity cyberpunk character study pushing real-time rendering limits. Built for next-gen game engines with full PBR pipeline, hand-sculpted details, and cinematic lighting.
Software Stack
ZBrush Substance Painter Unreal Engine 5 Marmoset Toolbag
— Technical Specs
Polycount 85k tris (LOD0)
Texture res. 4K PBR maps
Render engine Lumen + Nanite
Delivery Game-ready asset
— Gallery